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Are video games European cultural heritage? BUas hosts international Games conference

Should a video game be considered on a par with film, literature or art? That question took centre stage at BUas last month, when the university welcomed researchers, students and staff from across Europe for a two-day conference dedicated to games as cultural heritage.

A European alliance built around creativity and heritage
BUas is one of eleven universities across Europe working together as KreativEU, short for “Knowledge and Creativity European University”. Together, they are exploring how creativity, digital innovation and cultural heritage can shape education, research and society across the continent.

As part of this collaboration, partner universities take turns hosting a Network Conference: an event that brings the alliance together to develop new knowledge and exchange perspectives on a shared theme. This June, it was BUas’s turn — and the university chose games as its focus.

Games take the stage in Breda
On 29 and 30 June, BUas hosted the KreativEU Network Conference “Entertainment Video Games as European Culture”. It was especially timed to coincide with the Academy for AI, Games and Media’s own Games Industry Day.

Professor Mata Haggis-Burridge, together with colleagues from the Academy for AI, Games and Media, hosted the two days, which combined an industry showcase, student project demonstrations, presentations and panel discussions on the cultural place of games in Europe.

Participants from partner universities across the alliance took part, giving the conference a genuinely international character and reflecting KreativEU’s ambition to connect research, education and creative practice across borders. The event was warmly received by everyone who attended.

The conference marks the start of deeper collaboration on games within KreativEU. Curious to learn more about KreativEU and the work of the alliance? 

More about KreativEU