Games and Digital Media are part and parcel of our lives. They trigger engaging new experiences for instance in Virtual and Augmented Reality. Games and Digital Media create new forms of entertainment, that lead to interesting new cultures and industries, such as with escape rooms or e-sports. Games and VR/AR are also used for education, for organizational learning and public decision-making. Game and Digital Media technologies drive innovations, for instance in e-tourism, in smart logistics or spatial planning.
The project explored the role of video games in culture, the economy, and education through interviews, workshops, and webinars with 280 stakeholders.
Virtual Humans in the Brabant Economy (VIBE) works on the development of virtual people (Avatars), which are used for training in health care.
MSP Challenge Simulation Platform
MSP Challenge Simulation Platform as a next generation Maritime Spatial Planning (MSP) support for the North Sea, Baltic Sea, Clyde Marine Region and beyond.