Alcohol Use Disorder (AUD) is a tremendous health challenge that affects the life of many people. New digital technologies, such as Virtual Reality (VR), provide potential adjuvant treatment possibilities for AUD patients.
VR creates patient contexts that are difficult or too expensive to simulate in clinics. VR has successfully been used in psychiatry and psychology treating programs for PTSD, phobias, and anxiety, but has not yet been developed and tested as an adjuvant tools in AUD therapy programs. A VR AUD exposure therapy tool will be developed and tested on relapse, experience and self-efficacy effects. In addition the role of realism will be studied comparing two different types of VR environments (360° recordings versus computer generated virtual worlds).