        ![Afgestudeerde studenten lopen over de campus](https://www.buas.nl/sites/default/files/styles/header_slider_default/public/2024-07/Na%20je%20bachelor.jpg?h=f6eabd1f&itok=RMSp7rPN) # After your master Game Technology

Upon successful completion of your Master Game Technology studies, you may call yourself a Master of Science.



 [Take a look at this programme ](https://www.buas.nl/en/programmes/master-game-technology) 

 

 

 ## Your career options with a master in Game Technology

 

Specialist professionals who can combine solid craftsmanship with research skills are in high demand across the game industry. With the academic and applied knowledge from your master's, you can move faster into senior positions in art, programming or design than you would on experience alone. Please note that these are not entry-level jobs: a couple of years of work experience within the game industry is essential, and the Master Game Technology is designed to help you reach these positions faster.

 

 

 

 

 

 

 ## Explore possible roles in Game Technology

 

 

### Technical Art Director

Sets technical and artistic standards for asset pipelines and mentors artists, drawing on applied research into art production methods.

 

 

 

### Senior Programmer

Develops and optimises advanced systems such as rendering pipelines, engines or AI, applying research directly to production code.

 

 

 

### Senior Game Designer

Designs and evaluates games with a research-informed approach to player experience, behaviour and learning outcomes.

 

 

 

### Serious Games Designer

Designs, builds and evaluates games intended to create measurable change, for example in learning, health or behaviour.

 

 

 

### R&amp;D Engineer

Prototypes and validates emerging game technologies, such as procedural content generation, deep learning or digital twins, ahead of wider adoption.

 

 

 

### Academic Researcher

Continues independent research into game technology, content, creation or culture within a university or research institute.

 

 

 

 

 

 ## Game Technology alumni

 

 [games.buas.nl ](https://games.buas.nl/) 

 

              ![Een hond uit een videogame](https://www.buas.nl/sites/default/files/styles/19_7_card_xl/public/2026-09/game-hond.jpeg?h=afc68148&itok=nX52b_fD) ### Exploring game technology innovations

Master Game Technology graduate Femke Schaars focused her research on grooming and fur simulation, formulating the research question: 'Which factors are most influential according to industry experts in the creation and simulation of pre-rendered fur on an animated character?' She created a 3D model of her own dog to explore how to make its fur appear believable.



 [ Read more ](https://games.buas.nl/master-game-technology-alumni-spotlight-femke-schaars) 

 

 



 

              ![Iemand speelt een videogame](https://www.buas.nl/sites/default/files/styles/19_7_card_xl/public/2026-09/gameboy.jpg?h=cb0a2a01&itok=nRbHvobP) ### From player empathy research to a Professional Doctorate

Graduate Jonas Pastoors researched how conflicts between players in games affect their empathy towards Non-Player-Characters (NPCs), building an online tactical game to test his findings. After graduating, he joined Gaming Minds Studios in Germany, shaping the narrative of Railway Empire 2 for three years. Jonas is now pursuing a Professional Doctorate at BUas, delving deeper into player relations within game characters.



 [ Read more ](https://games.buas.nl/master-game-technology-alumni-spotlight-jonas-pastoors) 

 

 



 

## Choose Game Technology at BUas

A master's in[ Game Technology](https://www.buas.nl/en/programmes/master-game-technology "Page - program - INT Master Game Technology UK") from BUas launches you into senior, research-informed roles across the game industry. Whether you want to specialise further in art, design or programming, or move into R&amp;D or academia, you'll be ready to make a difference.



 [Discover the programme ](https://www.buas.nl/en/programmes/master-game-technology) 

 

 

 

 

 ## Frequently asked questions about Game Technology

If your question is not listed below, feel free to ask in the chat. Our students will be happy to help!

 

 What do you do in the master Game Technology? The Master Game Technology is a one-year, full-time research programme in which you deepen your expertise in art, design or programming within the games industry by conducting your own applied research project, supported by industry partners and expert lecturers.

Do I need work experience before I can use this degree to get a senior role?Yes. The positions the Master Game Technology prepares you for, such as specialist roles in art, programming or design, are not entry-level jobs. A couple of years of work experience within the game industry is essential. The master's helps you reach these positions faster by adding solid academic and applied research knowledge to your existing craft skills.

Within which sectors can you work with a master's degree in Game Technology?A career in Game Technology opens doors across the game industry, from AAA studios and indie developers to animation and VFX companies, as well as related fields such as serious games, XR and digital twins. Nearly every studio and technology company benefits from professionals who can combine craft skills with research capability, especially with a growing focus on emerging technologies such as AI, procedural content generation and immersive media. Whether you are optimising rendering pipelines for a AAA title, researching player experience for a serious game, or prototyping new technology in an R&amp;D team, your expertise will make a real impact.

 

 

 

 

 

 

  

   
 [Overview Master Game Technology](https://www.buas.nl/en/programmes/master-game-technology)